The Labs.Monks are Media.Monks' R&D and innovation group, with the goal to steer and drive global solutions focused on technology and design evolution. Each month, we share a selection of some of our favorite, most talked-about innovations while peeling back the curtain on the work we’re doing to push technologies’ boundaries. Through this experimentation, we deliver fresh, exciting and delightful experiences that redefine what's possible.
In this Labs Report, the team takes readers deep inside the metaverse. From sci-fi imagination to tangible reality, get a taste of how tech partners and brands are building the successor of the internet together.
The metaverse is vast, but it doesn't have to be complicated. Experts from across the Media.Monks team, including the Labs.Monks, weigh in to make the metaverse more accessible to everyone.
In a new report focused on the future of automotive, the Labs.Monks take a look under the hood to examine the shifting nature of brand-customer relationships for automakers.
As software begins to factor into car purchasing decisions just as much as mechanics, automakers may begin to look a lot more like content developers.
Sadie DeMaioribus shares how digital healthcare is offering personalized, health-related content that patients can trust.
While digital and healthcare have had a rocky start, the Labs.Monks examine how digital adoption can revolutionize new forms of treatment.
The Labs.Monks explore the present state of esports and where it's headed. What does its explosive growth mean for brands and traditional sports?
As esports grow and innovate in spectatorship experiences, traditional sports can borrow from their playbook.
In a special report made in collaboration with the FLUX.Monks, the Labs.Monks explore the future of fashion design and experiences.
From sustainability concerns to the pandemic, 3D production has helped fashion labels design at speed—and may prove even more transformative across the customer journey.
In this report, the Labs.Monks ask: how will we (re)define "humanity" in the age of digital humans?
Avatars, virtual influencers and realistic digital assistants are part of a breed of virtual humans that will change the way we think about humanity and relationships.
For a Halloween treat, the Labs.Monks share a special mini report focused on the creepiest innovations they could find.
In this report, the Labs.Monks go in depth on voice-based gaming for Google Assistant devices.
With retention being a common challenge in voice, the Labs.Monks offer gamification as a solution.
After building two games for Google Nest Hub and Hub Max, the team shares tips for voice-enabled gaming.
Can AI be creative? Our report explores a few examples of creative machines, then dives deep into the development of our own.
A dancing AI from the Labs.Monks goes beyond enhancing productivity–it supercharges creative thinking and imagination, too.
Months into quarantine, we're all feeling a little fatigued from video calls. In this month's report, the Labs.Monks highlight how they've innovated to meet digitally face-to-face.
Going beyond filters and backgrounds, the Labs.Monks challenged themselves to envision other ways AI can impact video calls.
On Adobe's XD Ideas blog, Sander van der Vegte (Head of the Labs.Monks) offers insight on how the team has innovated in the pandemic's early days.
In this month’s Labs Report, we explore the purposes of virtual spaces, as well as the mediums available to host them.
The Labs.Monks explore the potential of digital venues to bring people together while social distancing. The show must go on!
This month's Labs report pays tribute to the innovators around the world dealing with COVID-19 and examines the role digital has played in connecting people.
Through experimenting with machine learning, the Labs.Monks developed a way to rapidly prototype new solutions from idea to market.
This month's update features increased ease and accessibility with AR, and how the Labs.Monks used machine learning to determine the best time to get lunch.
With highlights from CES, our FWA streak and experiments in making mixed reality more intuitive, this month's update shows our determination to break convention.
With the release of the Hand Tracking SDK for Oculus Quest, our innovation team went hands-on to experiment with a new form of input for virtual reality.
It's a new year, and we're looking forward to new innovations--namely in AR. This month's update dives into how we made a holiday miracle to push web AR to the limit and playing with occlusion.
To portray the functionality of a major ARCore update, the Labs.Monks built a whimsical AR experience offering both occlusion and real-time physics.
This month’s Labs update is all about how brand activations can become a lot more human, from replicating a voice in a couple sentences to gaining sight through image recognition.
The Labs.Monks built a tool that helps discover where image recognition services don’t see eye-to-eye, identifying the biases inherent in the tech.
The latest update from the Labs.Monks puts a satisfyingly futuristic twist on traditional media—namely watercolor paintings and print ads.
From empathizing with patients to an out-of-this-world view of planet Earth and more, see how tech innovation helps users directly experience new perspectives.
Innovation doesn't come from supporting the latest tech just for the sake of it. Instead, it comes from supporting strong creative ideas in the best way possible.
Geert Eichhorn discusses his relationship with edtech and its potential to engage students through meaningful, hands-on experiences with emerging technology.
Advertising as we know it is poised to evolve—is your brand evolving with it? See how tech-focused, creative leadership results in messaging that’s more resonant now than ever before.
This update will have you questioning reality (again)—AR. With a handy guide to native vs. WebAR and a deep dive into transforming window displays into digital dioramas, we take a look.
Just in time for April Fool’s Day, our March update blurs the boundaries between reality and fiction before looking ahead at what to expect from Google’s I/O conference in May.
Inspired by the frightening tech featured in Black Mirror, we built an AR tool capable of detecting and “blocking” people—just like in season 2’s “White Christmas."
Emerging tech can make practical improvements in work and leisure. This month's deck dives into AR and VR solutions that lend practical help to users for work or leisure.
Recognizing friction for consumers and retailers when it comes to buying and selling shoes online, we designed an AR tool to detect users’ shoe sizes with computer vision.
This month, the Labs.Monks celebrate the latest in AI—and a cutting-edge Facebook hack that lets you turn any image into a 3D photo.
What if your most productive employee weren’t a person, but a voice? It’s not science fiction: advances in voice technology are making this reality.
We’re developing a marriage counseling Google Assistant action to experiment with just how intimate a conversation with a voice assistant can get.
Seeing is believing—or so they said. This month, we experimented with tech's illusory potential, like images that perform edits on themselves and a mind-bending technique with 3D effects.
From using AR to diagnose mechanical issues to a wall that visually responds to movement, here's a few takeaways from recent hackathons focused on using tech in fun, intuitive ways.
Diving head-first into emerging tech like VR and AR can be intimidating. Thankfully, brands can dip their toes into relatively simple experiences with big impact—here’s how.
If anticipating the next innovative leap feels like gazing into a crystal ball, just the learn the (not-so-dark) art of techno-wizardry—a recap of Sam Snider-Held's talk at 4A’s CreateTech.